Wastons Gone2026 September - Present
Buraq Games Studio's first full production — a PC game currently in development, targeting release on Steam. Leading it as Project Manager.
- Leading the studio's first full production as Project Manager, running planning, scheduling, and cross-discipline coordination toward a planned December 2026 milestone.
- Designed and drove a two-phase production framework covering GDD breakdown, team/role structuring, product backlog creation, and milestone timelines.
- Actively iterating the framework mid-production based on continuous evaluation.
- Ran cycle planning, daily/periodic stand-ups, and review/approval workflows to keep the backlog moving and unblock leads.